Best counters to Surge
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Spike
Outranges Surge before his range upgrade, while
Life Plant absorbs shots that would otherwise charge his Super. -
Ruffs
Outranges Surge's early stages, while
Take Cover blocks narrow shots that would otherwise charge his next upgrade. -
Tara
Outranges Surge before his range upgrade, then three attacking Shadows overwhelm his slow reload without charging his Super.
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Charlie
Outranges Surge before his range upgrade and wastes his slow reload on three spiders that do not charge his Super.
Also weak to: Thrower Spawner
Surge is a strong pick against
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Ash
Uses upgraded speed and reach against Ash, reserving Super knockback for his Rage-driven close-range advances.
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Bibi
Keeps Bibi outside bat range and answers each delayed swing or advance with a jumping Super that dodges and repels her.
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Buzz
Interrupts Buzz's grapple with an invulnerable Super jump, knocking him away before his close-range burst starts.
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Carl
Meets Carl's spinning dive with close-range burst and Super knockback, turning his committed attack against him.
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Cordelius
Finishes Cordelius in three shots during Shadow Realm duels, ending the fight before his reload advantage develops.
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Edgar
Readies Super knockback for Edgar's landing, interrupting his healing punches before following with ranged shots.
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Ollie
Checks Ollie's dives with Super knockback, then leverages later speed and range upgrades against repeat attempts.
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Ruffs
Uses upgraded mobility to catch Ruffs and Super jumps over sandbag cover to exploit his low health.
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Sam
Knocks Sam out of close-range dives with Super, then relies on upgraded speed and reach to preserve separation.