Best counters to Edgar
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Surge
Knocks Edgar away on landing with a precharged Super, denying punch healing and creating room for follow-up shots.
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Doug
Out-sustains Edgar at point-blank range because
Self Service heals every attack while Doug's revival punishes an all-in. -
Jacky
Out-tanks Edgar's close-range punches and returns part of their damage through
Counter Crush during every committed dive. -
Shelly
Bursts Edgar at point-blank range with concentrated shotgun pellets, denying him time to heal through repeated punches.
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Chester
Bursts Edgar at point-blank range because later bell sequences concentrate multiple projectiles where his short punches must connect.
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Otis
Silences Edgar on arrival, denying both his attacks and the healing those punches would generate during the duel.
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Griff
Bursts Edgar at close range by concentrating every coin, overwhelming his punch healing before it can stabilize the duel.
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Bull
Out-tanks Edgar at point-blank range, with
Tough Guy reducing his punch damage once Bull drops low. -
Stu
Outmaneuvers Edgar with fast Nitro Boost dashes, repeatedly breaking contact before his short punches can restore meaningful health.
Edgar is a strong pick against
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Barley
Jumps onto Barley and overwhelms his low health with rapid self-healing punches before he can escape or reload.
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Dynamike
Lands beside Dynamike before his delayed explosives detonate, sustaining through stray blasts with rapid self-healing punches.
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Grom
Collapses Grom's artillery spacing by jumping behind him, where weak point-blank damage cannot overcome self-healing punches.
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Kit
Outlasts Kit at close range, using
Fisticuffs to amplify punch healing and punish his committed dive. -
Larry
Jumps past Larry's artillery range, then healing punches overwhelm him before his delayed blasts detonate.
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Lou
Closes on Lou, then bursts and heals at point-blank range before repeated volleys can build freeze.
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Mr P
Leaps past the porter screen protecting Mr P, landing behind him to overwhelm his weak close-range defense.
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Sprout
Vaults the Hedge protecting Sprout and collapses his artillery spacing, sustaining through Seed Bomb damage with rapid punches.
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Squeak
Breaks through Squeak's zoning with a jump behind him, then sustains through delayed blasts while landing rapid punches.
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Ziggy
Lands beside Ziggy and overwhelms his low health with rapid healing punches before delayed lightning can strike nearby.