S tier — best picks
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Mortis
Dashes secure the blue star and punish snipers and throwers sheltering behind stage walls.
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Pierce
Very-long range wins open lanes while jump flexibility survives assassin pressure around stage walls.
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Najia
Piercing jars and stacking poison pressure clustered lanes, denying safe retreats behind wall pockets.
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Edgar
Wall pockets enable timed dives onto snipers and throwers, converting passive lanes into stars.
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Brock
Long rockets control open lanes, while wall breaks expose enemies hiding behind backstage cover.
A tier — strong picks
B tier — solid picks
Best bans
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Mortis
Seventeen-counter breadth plus elite assassin pressure makes fragile sniper-and-thrower drafts unsafe.
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Piper
Twenty-counter breadth and wall-breaking range erase the map's safest back-wall positions.
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Edgar
Current top-five map usage and ten-counter breadth punish unprotected throwers behind walls.
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Najia
Top map results and oppressive poison angles justify a strength-first ban despite narrow breadth.
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Brock
Lower breadth, but exceptional wall breaking and open-lane pressure reshape the entire map.