Best counters to Mortis
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Jacky
Out-tanks Mortis in melee and returns part of every dash's damage through
Counter Crush before he can disengage. -
Shade
Outlasts Mortis's dash combo with
Hardened Hoodie, forcing him to spend extra ammo before he can escape. -
Bull
Out-tanks Mortis at melee range, then
Stomper keeps him slowed inside concentrated shotgun blasts. -
Shelly
Bursts Mortis at shotgun range, then
Shell Shock slows him before he can dash back out. -
Gale
Repels Mortis's dives with Super knockback, and
Blustery Blow stuns him against obstacles before he can dash away. -
Otis
Stops Mortis's close-range assault by preventing attacks, leaving him unable to chain dashes or finish weakened targets.
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Chester
Bursts down Mortis during his close-range commitment, using sequenced bell damage before he can complete another dash.
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Crow
Kites Mortis outside dash range, then
Slowing Toxin denies the movement he needs to chain attacks or retreat.
Mortis is a strong pick against
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Barley
Slips between Barley's slow bottle arcs with dashes and punishes his low health before another throw becomes available.
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Berry
Skirts Berry's persistent puddles with dashes, then exploits his low health during the lengthy reload between cones.
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Dynamike
Cuts across Dynamike's timed explosions with dashes and reaches melee range, punishing his low health before a retaliatory throw is possible.
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Emz
Enters the dead zone inside Emz's spray with a dash, limiting each cloud to one hit before closing the duel.
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Grom
Uses consecutive dashes through gaps in Grom's cross pattern, forcing the artillery fighter to defend at melee distance.
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Leon
Evades Leon's blade volleys through attack dashes, then activates
Combo Spinner to secure the close-range damage race. -
Lou
Slips between Lou's narrow volleys with attack dashes and begins melee pressure before the freeze meter builds.
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Mandy
Chains dashes past Mandy's range, exploiting her low health and lack of close-range knockback.
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Mina
Times repeated dashes around Mina's attack sequence and strikes during the ammo gap after her delayed third hit.
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Mr P
Breaches Mr P's porter screen with dashes, bypasses bouncing suitcases, and forces the controller into close combat.
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Nita
Threads attack dashes between Nita's shockwaves and bear, bypassing both to reach her directly.
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Poco
Dives through Poco's low-burst sound waves, then drains grouped enemies with a piercing, self-healing Super. -
Sirius
Carves through Sirius's clustered Shadows during each dash, turning piercing shovel swings into direct access to their summoner.
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Sprout
Navigates Sprout's Seed Bombs with attack dashes, collapsing the gap before the artillery thrower can disengage.
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Squeak
Dashes around Squeak's delayed blast zones, then maintains point-blank pressure while his slow reload denies an immediate answer.
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Tick
Navigates Tick's delayed minefield with dashes, then exploits his low health at point-blank range before the mines detonate.
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Ziggy
Crosses Ziggy's telegraphed lightning areas with dashes and maintains melee pressure before his next strike resolves.